Pdf video games as dating platforms exploring digital intimacies through a chinese online dancing



Video Games as Dating Platforms: Exploring Digital Intimacies through a Chinese Online Dancing Video Game

A Chinese dancing video game is examined, QQ Dazzling Dance (QQ Xuan Wu), which creatively juxtaposes these two genres of participatory digital culture and recognizes the analytical and critical values in doing so. Expand

Video Games as Dating Platforms: Exploring Digital Intimacies through a Chinese Online Dancing Video Game

A Chinese dancing video game is examined, QQ Dazzling Dance (QQ Xuan Wu), which creatively juxtaposes these two genres of participatory digital culture and recognizes the analytical and critical values in doing so. Expand

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From non-player characters to othered participants: Chinese women's gaming experience in the ‘free’ digital market

Sociology, Computer Science

It is concluded that Chinese MOBA and otome games are not isolated new media products, but actually part and parcel of a broader digital media economy which provides audiences and players with information and cues that reinforce the dominant view that women and men have fundamentally different characteristics. Expand

  • 1 Excerpt

From the main-melody story to gaming experience: is the Chinese digital game arena a potential counterpublic sphere?

Political Science, Computer Science Media, Culture & Society

It is argued that the digital game uses various strategies to portray figures from different political parties in a way that subverts mainstream main-melody dramas and sheds light on sensitive historical movements, implying the potential of Chinese digital games to become a counterpublic sphere, delivering alternative voices that challenge the mainstream media discourse and stimulate gamers’ political introspection. Expand

  • 1 Excerpt

Commercialization of Creative Videos in China in the Digital Platform Age

Business, Computer Science

The asymmetrical power relationships between platforms and video producers are demonstrated, which prompt us to rethink the political nature of platforms and the diversified nature of platformization in the digital platform age. Expand

Gamifying Contentious Politics: Gaming Capital and Playful Resistance

Political Science, Sociology Games Cult.

This article uses the Bourdieusian tradition to examine the relationship between gameplay elements and contentious politics. When investigating Chinese progressive social movements, this study found … Expand

What Drives Female Players' Continuance Intention to Play Mobile Games? The Role of Aesthetic and Narrative Design Factors

Computer Science, Psychology

The aesthetic and narrative game design factors are identified and investigated and provide suggestions for future female-orientated game developers regarding the aesthetic character design and narrative design to help them to retain and attract more female game players, improve the overall experiences, gain a broader market, and improve their profitability. Expand

“Protecting our female gaze rights”: Chinese Female Gamers’ and Game Producers’ Negotiations with Government Restrictions on Erotic Material

Sociology, Law

This article applies the Foucauldian concept of practiced freedom to examine how Chinese female gamers work hand in hand with game developers to negotiate government restrictions on in-game erotic … Expand

  • 1 Excerpt

The impact of social network embeddedness on mobile massively multiplayer online games play

Computer Science

A theoretical model that integrates the factors of SNE technology affordance, players' social experience, plus affordance effects, indicates that identity transparency and information transparency positively correlate with social interaction, social support, shared vision, and social pressure, which, taken together, significantly affect play frequency. Expand